LOCAL_PATH := $(call my-dir)

include $(CLEAR_VARS)

APP_CPPFLAGS := -fexceptions

LOCAL_MODULE := gamecpp_shared

LOCAL_MODULE_FILENAME := libgamecpp

LOCAL_SRC_FILES := hellocpp/main.cpp \
	   ../../Classes/AppDelegate.cpp \
	../../Classes/MainMenuScene.cpp \
	../../Classes/MainGameScene.cpp \
	../../Classes/GameLayer.cpp \
	../../Classes/GameModel.cpp \
	../../Classes/UserScores.cpp

LOCAL_C_INCLUDES := $(LOCAL_PATH)/../../Classes

LOCAL_WHOLE_STATIC_LIBRARIES := cocos2dx_static

include $(BUILD_SHARED_LIBRARY)

$(call import-module,cocos2dx)

